Monica Bordegoni
Monica Bordegoni
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Cited by
Cited by
Supporting remote maintenance in industry 4.0 through augmented reality
R Masoni, F Ferrise, M Bordegoni, M Gattullo, AE Uva, M Fiorentino, ...
Procedia manufacturing 11, 1296-1302, 2017
Towards augmented reality manuals for industry 4.0: A methodology
M Gattullo, GW Scurati, M Fiorentino, AE Uva, F Ferrise, M Bordegoni
robotics and computer-integrated manufacturing 56, 276-286, 2019
A standard reference model for intelligent multimedia presentation systems
M Bordegoni, G Faconti, S Feiner, MT Maybury, T Rist, S Ruggieri, ...
Computer standards & interfaces 18 (6-7), 477-496, 1997
Learning robot behaviour and skills based on human demonstration and advice: the machine learning paradigm
R Dillmann, O Rogalla, M Ehrenmann, R Zöliner, M Bordegoni
Robotics Research: The Ninth International Symposium, 229-238, 2000
The design process of additively manufactured mesoscale lattice structures: a review
F Tamburrino, S Graziosi, M Bordegoni
Journal of Computing and Information Science in Engineering 18 (4), 040801, 2018
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0
GW Scurati, M Gattullo, M Fiorentino, F Ferrise, M Bordegoni, AE Uva
Computers in Industry 98, 68-79, 2018
Innovation in product design: from CAD to virtual prototyping
M Bordegoni, C Rizzi
Springer Science & Business Media, 2011
Mixed prototyping for product assessment: a reference framework
M Bordegoni, U Cugini, G Caruso, S Polistina
International Journal on Interactive Design and Manufacturing (IJIDeM) 3 …, 2009
Evaluation of hydraulic excavator Human–Machine Interface concepts using NASA TLX
J Akyeampong, S Udoka, G Caruso, M Bordegoni
International Journal of Industrial Ergonomics 44 (3), 374-382, 2014
The influence of slicing parameters on the multi-material adhesion mechanisms of FDM printed parts: An exploratory study
F Tamburrino, S Graziosi, M Bordegoni
Virtual and Physical Prototyping 14 (4), 316-332, 2019
Designing interaction with consumer products in a multisensory virtual reality environment: this paper shows how virtual reality technology can be used instead of physical …
M Bordegoni, F Ferrise
Virtual and Physical Prototyping 8 (1), 51-64, 2013
Haptic modeling in the conceptual phases of product design
M Bordegoni, U Cugini
Virtual Reality 9, 192-202, 2006
Haptic technologies for the conceptual and validation phases of product design
M Bordegoni, G Colombo, L Formentini
Computers & Graphics 30 (3), 377-390, 2006
Investigating the influence of colour, weight, and fragrance intensity on the perception of liquid bath soap: An experimental study
E Gatti, M Bordegoni, C Spence
Food Quality and Preference 31, 56-64, 2014
An approach for capturing the voice of the customer based on virtual prototyping
M Carulli, M Bordegoni, U Cugini
Journal of Intelligent Manufacturing 24, 887-903, 2013
Performance evaluation of triangulation based range sensors
G Guidi, M Russo, G Magrassi, M Bordegoni
Sensors 10 (8), 7192-7215, 2010
Interactive virtual prototypes for testing the interaction with new products
F Ferrise, M Bordegoni, U Cugini
Computer-Aided Design and Applications 10 (3), 515-525, 2013
Impact of monitor-based augmented reality for on-site industrial manual operations
GM Re, J Oliver, M Bordegoni
Cognition, Technology & Work 18, 379-392, 2016
Evaluation of a haptic-based interaction system for virtual manual assembly
M Bordegoni, U Cugini, P Belluco, M Aliverti
Virtual and Mixed Reality: Third International Conference, VMR 2009, Held as …, 2009
Use of interactive virtual prototypes to define product design specifications: A pilot study on consumer products
M Bordegoni, F Ferrise, J Lizaranzu
2011 IEEE international symposium on VR innovation, 11-18, 2011
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