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Elif Surer
Elif Surer
Graduate School of Informatics, Middle East Technical University
Verified email at metu.edu.tr - Homepage
Title
Cited by
Cited by
Year
Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames
M Pirovano, E Surer, R Mainetti, PL Lanzi, NA Borghese
Entertainment Computing 14, 55-65, 2016
1472016
Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design
DS Ozgen, Y Afacan, E Surer
International Journal of Technology and Design Education 31 (2), 357-377, 2021
1182021
Automated Video Game Testing Using Synthetic and Humanlike Agents
S Ariyurek, A Betin-Can, E Surer
IEEE Transactions on Games 13 (1), 50-67, 2021
1022021
Variable kinship patterns in Neolithic Anatolia revealed by ancient genomes
R Yaka, I Mapelli, D Kaptan, A Doğu, M Chyleński, ÖD Erdal, D Koptekin, ...
Current Biology 31 (11), 2455-2468, 2021
812021
Visualization in virtual reality: a systematic review
EH Korkut, E Surer
Virtual Reality 27 (2), 1447-1480, 2023
742023
Quantum games and interactive tools for quantum technologies outreach and education
ZC Seskir, P Migdał, C Weidner, A Anupam, N Case, N Davis, C Decaroli, ...
Optical Engineering 61 (8), 081809, 2022
612022
Methods and technologies for gait analysis
E Surer, A Kose
Computer analysis of human behavior, 105-123, 2011
372011
User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability Study
BC Tobler-Ammann*, E Surer*, RH Knols, NA Borghese, E de Bruin
JMIR Serious Games 5 (3), 2017
332017
Architectural Design in Virtual Reality and Mixed Reality Environments: A Comparative Analysis
O Ergün, Ş Akın, İ Gürsel Dino, E Surer
IEEE VR 2019, the 26th IEEE Conference on Virtual Reality and 3D User …, 2019
322019
Human inbreeding has decreased in time through the Holocene
FC Ceballos, K Gürün, NE Altınışık, HC Gemici, C Karamurat, D Koptekin, ...
Current Biology 31 (17), 3925-3934, 2021
312021
Archaeogenetic analysis of Neolithic sheep from Anatolia suggests a complex demographic history since domestication
E Yurtman, O Özer, E Yüncü, ND Dağtaş, D Koptekin, YG Çakan, ...
Communications Biology 4 (1), 1-11, 2021
302021
A markerless estimation of the ankle–foot complex 2D kinematics during stance
E Surer, A Cereatti, E Grosso, U Della Croce
Gait & Posture 33 (4), 532-537, 2011
282011
Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study
BC Tobler-Ammann, E Surer, E de Bruin, M Rabufetti, NA Borghese, ...
JMIR Serious Games 5 (3), 2017
262017
Developing serious games for CBRN-e training in mixed reality, virtual reality, and computer-based environments
B Altan, S Gürer, A Alsamarei, DK Demir, HŞ Düzgün, M Erkayaoğlu, ...
International Journal of Disaster Risk Reduction, 103022, 2022
252022
Multi-modal Egocentric Activity Recognition using Multi-Kernel Learning
MA Arabaci, F Özkan, E Surer, P Jančovič, A Temizel
Multimedia Tools and Applications 80 (11), 16299–16328, 2021
23*2021
Developing a scenario-based video game generation framework for computer and virtual reality environments: a comparative usability study
E Surer, M Erkayaoğlu, ZN Öztürk, F Yücel, EA Bıyık, B Altan, B Şenderin, ...
Journal on Multimodal User Interfaces 15, 393–411, 2021
222021
Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing
S Ariyurek, A Betin-Can, E Surer
2020 IEEE Conference on Games (COG), 25-32, 2020
222020
A genomic snapshot of demographic and cultural dynamism in Upper Mesopotamia during the Neolithic Transition
NE Altınışık, DD Kazancı, A Aydoğan, HC Gemici, ÖD Erdal, S Sarıaltun, ...
Science Advances 8 (44), eabo3609, 2022
212022
An immersive performative architectural design tool with daylighting simulations: a building information modeling-based approach
S Akin, O Ergun, E Surer, IG Dino
Engineering, Construction and Architectural Management 28 (4), 1319-1344, 2021
192021
Developing Adaptive Serious Games for Children With Specific Learning Difficulties: A Two-phase Usability and Technology Acceptance Study
O Yildirim, E Surer
JMIR Serious Games 9 (2), e25997, 2021
162021
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